Saturday, March 21, 2015
Streaming Adventures
Valve recently released a new technology, In Home Streaming designed to allow gamers to play games even on platforms where their game of choice ianr supported. For example playing on the couch using a small laptop which might be more comfortable. In Home Streaming is a client-server technology tgat works wothin your local network to capture the video and audio from your desktop computer and sending it to your laptop pc, and and the same time, sending to the inputs back to the host pc. Of course, it doesnt have to be a desktop to a laptop .Could be cross platform as well so you can play Windows games on a Linux or Mac pc.
In Home Streaming works surprisingly well, passing the game's output to the client and passing back the control to the server.
What I wanted to do was to be able to play PC games on the TV and use Logitech's F310 Xbox 360 compatible controllers. I'm going for the whole "lean back experience".
After much experimentation, i finally got all the pieces in place for playing games on the TV.
I tried to use the Mac natively but the game controllers weren't supported on Mac so I switched to using Windows under Boot Camp.
I'm not very good at playing games on a controller but racing games or simple games are ok. Music games like Audio Surf aee very fun on the TV with nice sound.
This post was actually created as part of a speed blogging session for BarCamp so it's a bit unplanned.
Sunday, October 12, 2014
The Witcher 2. Finished.
What's Changed
New Story
New Gameplay
A modern game deserves modern gameplay and CD Projekt RED have succeeded in this regard. The combat is a lot faster paced with full support for game controllers since it is also released for consoles. After the first few fights I got used to the new combat system, but I'll always think fondly of The Witcher's system of combat. There was something epic feeling about pressing X for Group attack style or C for Fast and having to decide which combat style to use depending on which enemy you're fighting. In the The Witcher 2 you left-click for Fast attack or right-click for Strong (or is it the other way?). I was never able experience proper combat with this new system, I ended up just everything enough times it died. Though according to the GoG.com forums, this new system would give increased control. In first game, you really only had to click when the cursor changed to a flaming sword icon, then you'd get the combos and attack bonuses. Hopefully I'll get a better feel for the combat system in the third installment. This video by "WrathzRevenge" on YouTube gives a good indication. There is some swearing though, please supervise your kids!
Minigames
New Game Engine!
For The Witcher 2, CD Projekt was able to use the funds they raised from the first game and expertise they learned to build their own game engine which you've seen above. This new engine is much more capable and now provides for multiple levels within an area such that you can climb up or down to get to, such as ledges via ladders or valleys via rock faces. When click on the ladder or rock face to climb it, Geralt automatically does that action and animates for the player. You don't have to keep holding the key to climb.
In the Aurora Engine, every area was a separate rendering scene so the game needed to load and unload maps even when you entered a simple area like a house or a whole new area like a cave. In RED Engine the transition between outside areas is seamless and fluid - you can enter a cave from the forest as you would in real life - by waking down it! One curious thing though, While there wasn't any loading time so speak of between an outdoor area and an indoor area you had to click the door to open it. This was fine and makes perfect sense... Until you have to follow an NPC and they open the door for them self, but then promptly slam it in your face, rudely interrupting your following of them on your mission!
Things I Miss From The First Game.
Extras
Wednesday, July 2, 2014
Witching Thoughts - Post Game thoughts on The Witcher
| http://www.significant-bits.com/witcher-and-fisstech |
Favourite game play elements:
- Click to move if you are lazy.
- Witcher attack styles.
- Drinking alcohol makes you drunk.
- Combining potions with special ingredients to make extra strong ones.
- Hold down alt key to highlight objects.
- You could press space key to pause the game even if mid combat and change Signs or drink potions. Look around the world.
- Adding custom way point markers to the map.
Chapters and environments:
Prologue - Kaer Moren new and fresh. What's interesting is the premium module The Price of Neutrality actually uses the Prologue map as a real level even though in the original game it was only an in-game cut scene. This was because the cut scene wasn't just a video, it was a scripted camera animation path using the normal game engine.Chapter 1 - Outskirts of Visima like a small country town. It serves as an introduction to some of the characters and the continuing story line. This level wasn't too tedious though it was lengthy (it felt about the length of chapter2), it seemed to provide enough variety.
Chapter 2 and 3 are set in Visima itself. Great looking city. These two chapters get a bit long and tedious. But they form the bulk of the story line. In these sections, there was a lot of running around between the city areas and the swamp area, with the swamp area being particularly annoying as there were so many things out to kill you. Chapter 3 was probably the longest in my opinion.
Chapter 4 moves to the Lakeside. The atmosphere here was wonderful, relaxing and the story line here provided a much needed break from main storyline. This is my favourite chapter in the game - this "diplomacy" chapter where you were just helping characters sort out their domestic disputes (with monster killing too of course) was very fun, and a few of the characters were quite memorable.
Chapter 5 and the Epilogue returns Geralt to Vizima to finish what is was started in the Prologue. This section, forming the conclusion of the game was quite interesting to look at - the environments were varied but they made sense, and weren't too tedious.
Annoyances
You can only walk up a ramp or stairs even if the height above the ground is quite enough to easily jump down. This of course is a limitation of the game engine CDPR used, and they managed to improve this in second game by allowing you to climb up ledges or hop down from a height. In The Witcher 2 you can click at the edge so Geralt will jump down or climb up, or ascend or descend ladders. (It will play an animation for this.)Some of the enemies were quite difficult for the player character's level of experience, even with potions and stuff you still die several times. Come back, level up a but more and it's easy. If you don't like frustration... edit the save game like I did if it was too frustrating and ruining the actual fun. Actually this may have been improved in Witcher 2 as I haven't felt the need to that this time. Sometimes I still read the walkthroughs or play videos just to realise something obvious I missed though.
Some of the buildings seem almost as tall as Geralt from the outside, but inside they are normal height. Typically though RPG buildings are 1/3 scale from the outside.
Premium Modules
The premium modules wereSide Effects - 3.5 hours.
Price of Neutrality - 3 hours.
Sunday, November 24, 2013
Game Review: Extreme Forklifting
Though it uses virtual joystick type controls, I've found it easier to control with practice than first person shooters. Probably though that's because this game only has speed and direction control.
The steering wheel is on the left side, with the combined gear/throttle and fork control over on the right side.
Obviously it's a slower pace than a first person shooter - there's no time limit, and hey the pallets aren't going to attack!
Unfortunately being a slower paced game doesn't actually help you aim the forklift into strange angles. I'm sure there must be some trick to angling up a forklift, but I don't know it. The game does give you these little direct arrows showing you where your next pallet is or where to deliver the current one.
Thursday, November 11, 2010
MacBook Pro and Mac OSX Love+Hate
Love
The Long battery is quite nice - I seem to get the 7 hours I should, though I haven't ran it on battery for that time in the one session.
I really like the nice shape - it's good how it doesn't look like other laptops.
I love how it's so thin and on top of that it's the same thickness along the whole deceive so it fits in satchels easier.
Like
I like how the base doesn't seem get too hot when I am using it on my lap.
It handles windows file shares quite well, and finds them automatically, if possible.
Dislike
It has no hhd light or optical drive light so I can't tell what it's doing when it stops responding. This is annoying because it's just silly - they waste a hole with an IR port (see below) but don't want to put two colored lights on the front?
I've also discovered that it has no Ethernet lights - not a big issue (you can get it off Activity Monitor, which is a nice touch), but why not just put them on?
The miniDP needs an adapter to actually connect it to anything! I'm putting this in dislike not hate because I understand why they went with it - full DVI ports would have been more then the thickness of the laptop anyway!
Hate
Sharp! When I rest my arms on the front, the edge rubs into the my skin...
Mac OSX
Love
I love how you can Drag and drop to install applications - it's so much easier than having to go through a wizard.
The trackpad is quite good, I quite like the two fingered scrolling and navigate websites with three fingers. (Annoyingly though, swipe to navigate doesn't work in Mac Help...)
Like
I like how you can access the dictionary and calculator in spotlight search. In spotlight, it will show you the first few words of the definition of the word typed into it. Also, if you type math syntax into Spotlight, it will give the answer.
I think it's cool how you can quit a program while still inside option-tab. (By pressing q.)
Dislike
On Windows 7, you can drag windows to the edge of the screen, and it will resize it to half the screen width, so you can place them side by side. Mac should have this feature (or at least something similar), because it's supposed to be better than Windows.
I'm putting this in Dislike because while XP did have the ability to tile windows, it wasn't very visible, Windows 7 made it obvious but (to be fair) only came put recently.
I don't like how the red close button isn't consistent - sometimes it exits, sometimes it just closes the window. But this isn't too much of a problem because command+q exits the program completely anyway.
Hate
There's no global font scaling like on windows. On Windows, you can increase the global font processing size to make test look bigger. On Mac, everything is so small... This is partly worse because my MacBook Pro anti-glare only comes in high resolution. Why doesn't Mac have this ability when Windows does?
The green zoom button is useless in safari - if the browser is the same size as the web page, zoom does nothing at all.
There's no grouping of file types in Finder like on Windows. Even since XP, we could group icons in Explorer by file type, date, first letter or size. This separated groups of icons with a title and a border. I hate this because Windows has had this feature since 2001, and it can't be a difficult feature to implement.
Can only resize windows from the bottom-right - why? That means that you have drag the window opposite of where you want to resize it.
Monday, October 18, 2010
MacBook Pro unboxing!
My custom MacBook Pro finally arrived yesterday, so I was able to pick it up today. I ordered a 15” MBP with anti-glare screen which also became higher res (the anti-glare was only available in high res).
So of course, I took photos of it while I was unpacking it and setting it up.
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
(spoiler saves if you are buying one…)
Goodness, the box is thin! Saves packaging…
Ahh so is why: it just has the machine itself and piece of foam to help protect it. I guess everything else is underneath… In the box on the side is an extension cord for the electricity. I like how they included a pull tab to make it easier to get the laptop itself out.
Underneath, is the power supply transformer and documentation.
The top piece of foam. Lovely huh…
Hey! They even put a little book icon on the packet that contains books!
“Everything Mac”. The basic printed manual. “Everything else”. A packet of warranty info and backup media. Oh, oh! And stickers!! With Apple logos, just in case someone actually sticks them to their $2700 laptop!
Having the extension cord separate to the power plug is kinda cool.
The back…
Gotta read the EULA inside “Everything Else”.
Heh, done it now…. Cute….
The apple on the lid – it even has real depth!
The cool light on the power adapter changes colour depending on charge status. I like things that light up!
Wow, a welcome movie!!
Goodness it’s sharp! Could almost cut yourself on that thing!
Glowing keyboard!
I’ll try to post more little tidbits later!
Sunday, October 10, 2010
Naked iRiver x20
I decided to take apart my old iRiver x20 to see if I could make the jog-dial work properly again, otherwise I’d just take it to the electronics recycling centre, or give it away for parts to electronics friends.
The back comes off anyway so you can replace the battery.
(Wow, a replaceable battery, what will they think of next)
“Dancing around naked”. Pun, of course.
Hmm, not much to it really… I mean, it’s pretty thin…
More random images.
iRiver was kind enough to use normal screws and standard construction methods, so it was a very simple job to get it apart, I didn’t try to remove any components (I have no need for them). I couldn’t do anything with the jog-dial I couldn’t see how to get it apart, and the contacts have probably worn off anyway.
I’m donating these images to the community on a CC license (non commercial, attribs, share alike). If you use them for anything, please just tweet me @anthc – I’m just curious. DM me, for commercial use….
iRiver Photos by @anthc is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.







